There is no verified universal “best” graphics preset for every PC. The official notes say Medium quality was improved, and the game provides upscaling, frame generation and a performance overlay. Exact settings for a particular GPU are 待确认 without a measured test.

Start with the game's own tools

An early hotfix enabled FSR, frame generation and 66% upsampling by default for new players. Returning players were prompted to rerun the system evaluation benchmark. The game also added an on-screen performance statistics overlay with several detail levels. These are documented starting points, not proof that the default remains optimal for every machine or version.

Medium quality and memory

The Rescue Update improved the visual quality of Medium settings while aiming to balance performance. It also reduced VRAM use, adjusted textures and improved scalability on mid-range hardware. The developer specifically mentioned benefits for GPUs with 8 GB VRAM or less. That is an official development claim, not an independent benchmark for a specific card.

Check the official hardware baseline

The official FAQ lists a dedicated GPU as required on PC. Its minimum examples are an RTX 2060 6 GB or RX 5600 XT 6 GB, with 16 GB RAM, while its recommended examples are substantially higher. These are published system requirements, not measured frame-rate guarantees. A system below the stated baseline cannot be diagnosed by changing one graphics toggle alone.

The FAQ also lists 42 GB of available storage and DirectX 12 for PC. Storage and graphics API requirements do not tell us which preset performs best, but they help separate compatibility from in-game tuning. The official updates added an integrated-GPU warning for unsupported hardware after startup problems. A current performance guide should record the actual GPU and display resolution before recommending a preset.

Diagnose with the performance overlay

The developer added a performance-statistics overlay with minimum, normal, extended and detailed views. It is intended to help identify bottlenecks while the game runs. Compare the same harbour, weather and camera view before and after changing a setting, because the world includes dynamic weather, ships and ocean effects. The official notes do not publish a benchmark protocol or target frame rate, so this is a measurement method rather than a claimed result.

The Rescue Update also optimized shadows, crane render targets, wind particles, splash effects and NPC animation. These changes mean a benchmark from an older build may not represent the full release. An AMD-specific fix targeted firefighting and thunderstorms, while the full release addressed a window-mode crash with DLSS Frame Generation. Keep the game version with any measured result.

Other options and fixes

The settings include an NPV density option intended to reduce world-vehicle load and a motion-blur toggle. NVIDIA DLSS was added in an earlier hotfix, and the full release fixed a GPU crash that could occur when changing window mode with DLSS Frame Generation enabled. The update log does not give a ranked graphics preset for every resolution. Compare performance with the overlay after each change rather than treating one setting as universally best.

Evidence

The official change log documents these options and fixes. Frame-rate targets, GPU-specific recommendations and current performance rankings are 待确认 until tested under controlled conditions.